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No controller. Just your fists.

BE THE BOXER Slip it. Rip it. Knock 'em out!

Prop up your phone, step back about 1 m and put your guard up. The front camera reads every punch and every dodge. Hitting, slipping, ducking — all with your real body.

  • No controller
  • About 3 min a fight
  • Video never leaves your phone
App StoreComing soonGoogle PlayComing soon
BUSTER, the bar brawler
A fight in progress: a COUNTER! on BUSTER for 21 damage and an 8-hit combo

How to start

Ready in 10 seconds.

All you need is your phone and enough room to swing your arms.

0.7–1 mRoom to swing
  1. 1

    Prop up your phone

    Upright, between chest and face height. A shelf or a stand works. Front camera facing you.

  2. 2

    Step back, guard up

    Fists in front of your chin. Once your head to elbows are on screen, you're set. Your waist doesn't need to be in view.

  3. 3

    Fight with your body

    Throw real punches. Make real dodges. No touching the screen during a fight.

Your moves

Three ways to hit. Three ways to survive.

There are no buttons. The speed of your fist is the power of your punch.

ATTACK

  • STRAIGHTStraight punch

    Drive your fist straight at the camera. Faster hits harder.

    Your bread and butter
  • HOOKHook

    Raise your elbow and swing in from the side.

    Heavier than a straight
  • UPPERCUTUppercut

    Drive up from below and crack the chin.

    The heaviest

DEFENSE

  • SLIPSlip

    Shift your head and upper body to the side.

    Dodges straights
  • DUCKDuck

    Drop your upper body under the hook.

    Dodges hooks
  • GUARDGuard

    Both fists up in front of your face. Eat the barrage you can't dodge.

    Cuts damage way down

The rule

Glows red? Dodge.
Glows green? Punch.

JADE glowing red right before she attacks
TellYour opponent glows redA big wind-up means an attack is coming. Slip a straight, duck a hook.
ZIP glowing green as a COUNTER! lands
OpeningYour opponent glows greenTheir guard is down — go! Land one right after a dodge for a COUNTER! and double damage.

Try it now

Want to throw a few?

The real game is played with your body — here, use the buttons. Dodge when he glows red, punch when he glows green.

ROOKIE
0HITS
Your sparring partner, ROOKIE

YOU

Keyboard: ← → to slip, ↓ to duck, Space to punch

This is a simple mini-game for the website. The real game reads your movements through the camera.

Feel every hit

Every hit feels great.

You can't feel the impact, so we make you see and hear it: hit-stop, flying numbers, and sound that climbs with your combo.

  • An 8-hit combo and a COUNTER! during a fight

    Combos go big

    The more you land, the bigger the numbers — and the effects step up at 5, 10 and 20 hits. Gold weak points deal 1.6×.

  • The opponent hitting the canvas with a DOWN!

    Three downs and out

    Drain their HP for a knockdown. They'll get back up — put them down three times for the KO.

  • A replay of the knockout blow

    The finisher, replayed

    Your knockout blow in slow motion, from every angle.

  • The K.O. text with ROOKIE flat on the canvas

    K.O.!

    Confetti, a roaring crowd, and your rival flat on the canvas.

Rivals

Eight rivals. And one panda.

Win, and the next challenger steps up. Each one teaches you one new trick. Touch a card for their victory pose.

  1. ROOKIE
    STAGE 1

    ROOKIE

    The Newcomer

    Start here. Strike when they leave an opening

    Power
    ★☆☆☆
    Quirk
    None. Straight punches only
  2. BUSTER
    STAGE 2

    BUSTER

    Bar Brawler

    When the hook comes, duck

    Power
    ★★☆☆
    Quirk
    Heat Up: hit him too much and he turns red and fast
  3. JADE
    STAGE 3

    JADE

    Queen of Jabs

    If you can't dodge it, block it

    Power
    ★★☆☆
    Quirk
    Jab Rain: a lightning-fast three-punch combo
  4. THE WALL
    STAGE 4

    THE WALL

    Iron Giant

    If the face won't work, hit the body

    Power
    ★★☆☆
    Quirk
    Iron Guard: punches to the face barely land
  5. ZIP
    STAGE 5

    ZIP

    Lightning Rush

    Fast. Keep dodging

    Power
    ★★★☆
    Quirk
    Step: hops side to side; weak points move fast
  6. EL MASCARA
    STAGE 6

    EL MASCARA

    Masked Magician

    Stay calm. Wait until he swings

    Power
    ★★★☆
    Quirk
    Feints: his wind-up is never the same length
  7. LUNA
    STAGE 7

    LUNA

    Moonlight Empress

    Hit her guard all you like, the moon won't wane

    Power
    ★★★☆
    Quirk
    Moon Return: punch her guard and she hits back
  8. CHAMP
    STAGE 8

    CHAMP

    The Champion

    Give it everything you have

    Power
    ★★★★
    Quirk
    Last Stand: push him to the edge and he burns gold

Photo target

Put a face on it. Feel better.

Pick a face from a photo on your phone and put it on a toon boxer. Whose face? That's up to you.

  • Just the face, cut from a photo

    We find the face and hair in the photo you pick and put it on the boxer's head.

  • Every hit shows

    Wincing, flushed cheeks, bruises, bandages — and × eyes when he's seeing stars.

  • Fight any time

    No unlocking needed. Take it on from day one, as often as you like.

Photos stay on your phone. They are never uploaded and never used in online features.

The avatar screen, choosing a body, trunks and gloves

Avatar

Win more, dress up more.

Beat a rival to unlock their body type, then build a boxer that's all yours.

  • 1Body
  • 2Trunks
  • 3Gloves
  • 4Headwear
  • 5Costume

Your glove color even shows on your own fists mid-fight. Looks never change your power.

The result screen: K.O. WIN! with damage dealt and dodges
The records screen: wins and losses, estimated calories and weekly workouts

Workout

It's a game. You'll still sweat.

Every fight is 3 rounds of 60 seconds. Calories are estimated from your punching pace and saved to your daily record.

  • 60sec × 3R

    10-second breaks between rounds to catch your breath.

  • kcalestimate

    Calories burned per fight, estimated from your pace and weight.

  • 8weeks

    Weekly workout time, win streaks and total punches, charted.

Calories are a rough estimate. Please don't use them for medical or health decisions.

Our promise

Go all out. Worry-free.

  • Your video stays put

    Camera video and pose data are only read on your phone — never saved, never sent.

  • Just your phone

    No controller, no sensors, no VR headset.

  • Hands off the screen

    Every fight is controlled by your body — even "rematch" is chosen with your fists.

  • 7 languages

    日本語, English, 한국어, 简体中文, 繁體中文, Español, Português.

FAQ

Questions

When can I play?

BE THE BOXER is coming soon to iPhone and Android. Once it's out, you'll be able to head to the stores from this page.

What devices does it run on?

iPhone and Android phones with a front camera. Check the store page at launch for supported OS versions.

How much space do I need?

Enough to stand 0.7–1 m from your phone and swing your arms forward and to the side. Make sure nothing and no one is in the way before you start.

Is my camera video sent anywhere?

No. Your pose is read on the phone itself, and neither the video nor the pose data is saved or sent.

It isn't picking me up well. What can I do?

Play in a bright room with your phone between chest and face height. Stand where your head to elbows are on screen; a tidy background helps too.

Are the calories accurate?

They're an estimate based on your punching pace and weight — think of them as a guide. Entering your weight brings them closer to you.

What happens to the photo I use for the photo target?

It's only used on your phone. Just the cut-out face is kept on the device; the original photo isn't stored or sent.

More questions? Visit the help pages →

The BE THE BOXER icon

Your room is the ring.

Prop up your phone, raise your guard, hear the bell. Starting today, you're the boxer.

App StoreComing soonGoogle PlayComing soon